Language sites get knocked offline from time to time, so in addition to the Guile 2. manual I also keep a mirror of the Erlang R18 docs. I’ve never needed to link to them from here, but today has been a rough day around the internet for some reason so here we are. Depending on […]
Month: January 2016
Messaging: What Will It Do?
[Part 2 of a short series on messaging systems. (Part 1)] Having implemented messaging systems of various sizes and scopes in all sorts of environments, I’ve come up with a few guidelines for myself: If messaging is not the core service, make it an orthogonal network service. If possible make the messages ephemeral. If the […]
Messaging: Why Would You Do This?
[Part 1 of a short series on messaging systems. (Part 2)] Messaging is a feature that seems to wind up on the ZOMG MUST HAVE!!1! feature list long after initial system deployment quite a bit these days. I’ve been getting asked about this a lot lately, so I’ve written down my generic advice here for […]
間接的ãªå½±éŸ¿
I just realized that it is futile to drop hints to my wife about, say, a snack before dinner. The master play is to talk about snacks with my kids before dinner, and they will always find a way to deliver the goods.